3D Clusters
Currently in prototype and inspired by Jeffrey Ventrella’s work ( http://www.ventrella.com/Clusters/ ), 3D Clusters hopes to recreate a 3d particle-based simulation application using Unity 3D.
-Hold right-click for camera rotation
-Hold middle mouse button for camera tracking
-Scroll up and down for zoom
-Use sliders (in top left corner of the screen) to add or remove particles from the scene
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